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1. Grief tactics case - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Moon Rabit wrote: As I said earlier, add some real danger when do this tactics. You'll have to define 'danger.' Danger is when you siting in you smart ship without of tank and dying to single cruise.
- by Moon Rabit - at 2015.01.16 18:42:51
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2. Grief tactics case - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Killing ships in high sec is not griefing. There are rules that apply to new player systems, but I don't see any evidence of that in your posts. Ok maybe I exaggerated although in my opinion use of smart bombs to cheap collect...
- by Moon Rabit - at 2015.01.16 16:25:40
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3. Grief tactics case - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Moon Rabit wrote: After nearly a year's break I returned to eve, several ships lost on errors game but it does not matter petitions hanging. I mean smart ships in hi-sec, earlier it was not so popular but now with my point it tu...
- by Moon Rabit - at 2015.01.16 16:06:31
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4. Grief tactics case - in Player Features and Ideas Discussion [original thread]
Ronny Hugo wrote: Let me guess, you put cargo expanders on the freighter instead of a tank (known as anti-tanking), and then you put all your wordly possessions in it, and autopiloted from Amarr to Jita, and then you're upset about someone doin...
- by Moon Rabit - at 2015.01.16 15:57:09
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5. Grief tactics case - in Player Features and Ideas Discussion [original thread]
After nearly a year's break I returned to eve, several ships lost on errors game but it does not matter petitions hanging. I mean smart ships in hi-sec, earlier it was not so popular but now with my point it turned into pathology. To resolve this ...
- by Moon Rabit - at 2015.01.16 14:25:46
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6. Post Results - in EVE Probe [original thread]
EVE Probe 0.84.9963.0 Results Budget OC PC AMD Athlon X4 740 @ 4.48Ghz ASUS A88XM-A Sapphire R7 260X 1GB @ 1188/1645 8GB RAM Corsair Vengeance @ 1866Mhz Timings: CL8-8-9-22 1T Windows 7.1 Home Premium 64-bit http://s12.postimg.org/pk9...
- by Moon Rabit - at 2015.01.14 15:44:43
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7. WTS C3 Pulsar Static Hi-sec - in Sell Orders [original thread]
Bump Price is 200mil
- by Moon Rabit - at 2013.09.18 14:17:00
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8. WTS C3 Pulsar Static Hi-sec - in Sell Orders [original thread]
Kram Hensley wrote: Moon Rabit wrote: WTS J114758 http://www.staticmapper.com/index.php?system=J114758&Search=Search No Pos inside Pocos are closed Willing to do third party at buyer's request. Message me with offers and/or questio...
- by Moon Rabit - at 2013.09.18 07:44:00
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9. WTS C3 Pulsar Static Hi-sec - in Sell Orders [original thread]
WTS J114758 http://www.staticmapper.com/index.php?system=J114758&Search=Search No Pos inside Pocos are closed Willing to do third party at buyer's request. Message me with offers and/or questions if interested.
- by Moon Rabit - at 2013.09.18 07:13:00
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10. WTS C3 static Hi-sec - in Sell Orders [original thread]
I checked :) Price is 500 mil WH for guy who first contact me and be online * William Wormhole you are offline atm :/
- by Moon Rabit - at 2013.08.09 05:59:00
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11. WTS C3 static Hi-sec - in Sell Orders [original thread]
WTS J145645 http://www.staticmapper.com/index.php?system=J145645&Search=Search 4x dead tower in system, no forcefields 7x Pocos Tax 5% Willing to do third party at buyer's request. Message me with offers and/or questions if interested.
- by Moon Rabit - at 2013.08.08 23:08:00
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12. [API] Several Security Measures that are easy to implement - in Player Features and Ideas Discussion [original thread]
+1
- by Moon Rabit - at 2013.08.02 16:10:00
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13. WTS C5 Magnetar static C5 - in Sell Orders [original thread]
C5 Magnetar Static c5 1x storm 1xtemperate 1x ice 2x barren 3x gas 1 dead med tower For more info check: http://www.staticmapper.com/index.php?system=J130818&Search=Search Waiting for a good offer. Post here if you are interested or PM ...
- by Moon Rabit - at 2013.07.30 07:25:00
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14. WTS C3 Magnetar static 0.0 - in Sell Orders [original thread]
WTS J212025 http://www.staticmapper.com/index.php?system=J212025&Search=Search Planet - 6 Moon - 76 - 6x POCOs No other structures in space. PI is good (all POS fuel and t2 components, ) http://eveplanets.com/eve/system/index/?show=J2...
- by Moon Rabit - at 2013.06.22 12:30:00
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15. DCU for Subcaps - in Player Features and Ideas Discussion [original thread]
Bump I waiting for more opinion about this topic :) * First post are Updated about newest idea
- by Moon Rabit - at 2013.04.04 18:22:00
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16. DCU for Subcaps - in Player Features and Ideas Discussion [original thread]
I have the also different idea regarding Hi-slot drone mods, If CCP does not like the idea more drones on field, maybe instead of to increase the quantity, increase their DPS. Each mods give 20% unstackable bonus do Damage or 20% ROF :)
- by Moon Rabit - at 2013.04.01 15:13:00
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17. DCU for Subcaps - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: After running a few more numbers, it could possibly work, if lag was not an issue, only if the Dominix lost its 10% drone damage bonus. Sentries with 2 DDAs 858DPS Light Scout 2 DDAs 283DPS Edit: Such a modification ...
- by Moon Rabit - at 2013.03.30 08:31:00
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18. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
New module for Drones What you think about new module like Drone control unit for sub caps ? Example each modules can give 25 bandwidth and + 1 control drone and be fitted on High-slots. And need 2000PG and 65 CPU. Link for thread https://forums....
- by Moon Rabit - at 2013.03.28 21:32:00
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19. DCU for Subcaps - in Player Features and Ideas Discussion [original thread]
Sofia Wolf wrote: Moon Rabit wrote: What you think about new module like Drone control unit for sub caps ? Example each modules can give 25 bandwidth and + 1 control drone and be fitted on High-slots. And need 2000PG and 65 CPU. One word:...
- by Moon Rabit - at 2013.03.28 21:11:00
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20. DCU for Subcaps - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Oh, that gives me an idea. A high slot module designed for drone repair. Must occupy a turret or launcher hard point. Repairs shields armor and hull. Skill level with remote drone repair to determine amount fixed per cycle,...
- by Moon Rabit - at 2013.03.28 21:09:00
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